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Exploring Virtual Reality to Enable Deaf or Hard of Hearing Accessibility in Live Theaters: A Case Study

Teófilo, M. R. S.; Lourenço, Alvaro; Postal, Juliana; Lucena Jr, V. F

2018 • 12th International Conference, UAHCI 2018, Held as Part of HCI International 2018 • 41 citações

Resumo

Resumo

Recent advancements in Virtual reality (VR) have made them a potential technology to improve speech understanding for deaf or hard of hearing (DHH). We want to extend this commodity to live communication in theater plays, which has not been investigated so far. For this, present study evaluates the efficiency of a language processing system, which makes use of VR technology combined with AI implementations for automatic speech recognition (ASR), sentence prediction and spelling correction. A quantitative and qualitative study was performed and demonstrated good overall results of the system regarding DHH understanding and satisfaction along entire play sessions. abstract environment.

palavras-chave

Palavras-chave

virtual realitydeaf and hard of hearinglive theatrespeech understandingspeech recognitionsentence predictionspelling correctionassistive technologyuser satisfaction

Status

Published

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